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Question: What is best for Grouping in an MMORPG

Post has published by MAWorking
  • Participant
    Member since: March 11, 2019

    Quick travel was really just an example of small measurable achievements. Running can be a grind in of itself. Blooping from here to there can also break immersion.
    I did read about instancing and that really can resolve some of that run to the otherside of the world to kill Big Boss Bob.
    All sounds rather interesting and intriguing.

    I think, for myself and friends, we are ready for a new deep dive game. A game where things are not just handed to you or bought via a store.

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