fbpx

Cleric TheoryCrafting

Post has published by Scribbles

This topic contains 3 replies, has 3 voices, and was last updated by  CunningFox 1 month, 1 week ago.

Viewing 4 posts - 1 through 4 (of 4 total)
  • Keymaster
    Member since: June 9, 2018

    In the past clerics have been this first aid kit for MMORPG’s. Starting off wearing heavy plate to ward off attacks from their enemies while healing at range with prayer based spells. Resurrecting a fallen friend was a pleasantry the entire player base appreciated. Back in games like Everquest and Dark age of Camelot the cleric was a foundation of a group. Now with newer games attempting to water down the healing class the cleric is now surely not the Rockstar of the healing class as it once was.

    Question:
    1a. If you were to make the “Cleric Cool Again” how would you do it? Would you abandon the old ways , try something new or stick it in a blender and morph a hybrid cleric?
    1b. How would your new cleric move, operate, and feel when playing?

  • Participant
    Member since: January 29, 2019

    I think that it would be best to stay with the old way because any other way just feels a bit wrong and the current way works fairly well.

  • Keymaster
    Member since: June 9, 2018

    Thanks for the reply @kamiwala! I am sure the Cleric will have lots of “the Old way” feel!

  • Participant
    Member since: June 3, 2019

    I like the idea of letting players choose for themselves, have some sort of Healing Power stat that players put on their equipment, but then let them choose what equipment they want to put it on and what 2ndary stats they want.

    In this way you could choose to put healing power on heavy armor and equip a shield/wand with hp as your 2ndary stat and become a very tanky healer. This build would make you nearly impossible to kill, but also means you do no damage, this means you will always need to be in a group, even for tasks most other classes find easy to solo.

    Alternatively you could choose to play the more modern version of the cleric by putting healing power on cloth gear and equip a staff with int as your 2ndary stat. This would allow you to do moderate spell damage while healing, but would also make you a glass cannon who must avoid close encounters.

    Lastly you could be a “battle monk” type class by simply putting your healing power on leather armor equiping a sword and using str as your 2ndary stat. This would be a more advanced build, perhaps better for soloing and less desirable in a group, one would need to strike a balance between healing and dps, plus being a more squishy close range dpser would pose its own challenges.

Viewing 4 posts - 1 through 4 (of 4 total)

You must be logged in to reply to this topic.

A password will be emailed to you.